Skill Level: BEG
Pre- requisite: None
Skills acquired (Hardware/ Software):
- Programming logic
Soft Skills Acquired:
- Product design
- Critical Thinking
- Problem Solving
- Logical Mindset
Real Time Application: Software Engineering, Software Design, Game Design
Every student should have exposure to the basics of computer science, and what better way than to do it through making games!
Learn the fundamentals of game design.
Create your own levels and amazing games & play yourself and invite your friends to play it with you on multiple platforms!
Practice programming fundamentals with Lua.
Learn to use features, such as a selection tool, zooming, grid-snapping and flood fill, and craft worlds out of Actors, Tiles and Terrain.
Learn how to use 3D parts and terrain tools to construct a world and the objects within it. Survive natural disasters on various islands.
Students will learn to easily create a finished game and learn skills that they can continue to use after the camp is over.