Skill Level: Int- Adv
Pre- requisite: NA
Skills acquired (Hardware/ Software):
- Coding
- Programming logic
- Formations
- Path finding
- Group Dynamics
- Tactical Strategy
Soft Skills Acquired:
- Product design
- Critical Thinking
- Problem Solving
- Creativity
- Logical Mindset
Real Time Application: Software Engineering, Software Design, Game Design
Course Description:
Sci-Fi gets real. Hands on Machine learning. Artificial Intelligence is an area of computer science that deals with giving machines the ability to seem like they have human intelligence. The power of a machine to copy intelligent human behavior.
Create a Artificial Intelligence strategy game, based on Unity. Give your agents a higher order of Intelligence. Learn to use group dynamics to handle tactical calculations.
Learn how to simulate behaviors and construct rule-based strategies to defeat the enemy.
Note: For those seeking a full-day camp experience, please ensure to select both the morning and afternoon sessions. Thank you
Artificial Intelligence Game Design & Strategy
Please refer to FAQ for details.